01
The battle loop
- Establish production and upgrade infrastructure.
- Contest resource points instead of treating the map as empty space.
- Use cover to shape engagements.
- Retreat before a squad is wiped out.
- Reinforce in the field and carry veterancy into the next fight.
02
Why preservation connects the systems
Reinforcement and veterancy turn survival into part of the longer match economy, especially for armies whose identity emphasizes experienced units.
03
The numerical boundary
Current descriptions establish mechanics, not a complete rulebook. Income rates, damage, cooldowns, build time and balance values need live, versioned sources.